5e whip feat


Snap up this epic adventure on the DMs Guild for just $10. Sentinel Conclusions Top 10 Fighter Feats for 5E Before you start collecting feats, a Fighter should get to 20 Strength or Dexterity. damage on a critical or you use the Lingering Injuries table in the DMG (or a substitute table) then it could be overpowered! POLEARM MASTER FEAT Daggers also are able to become thrown weapons in a pinch. @jgn A campaign where one of my players wants to use a whip all the time. Design Notes: Theres a bit of confusion over the spear in the official rules for me. Also, just to clarify, do you want this to only work when they hit with their attack? Today. Trip using a bonus action to try and shove a creature prone is fair in my opinion. Aside from the fact that no one Ive played with, or watched online even, has ever played a Champion (they seem like a good class for newbie, beer and pretzels player, but otherwise they are rather dull! Yet, there is still plenty of design space to support specific combat styles by tying feat (ure)s to weapon properties. How to play with pets in D&D - Blizzard Watch Along with a mental stat boost, this feat grants a character telepathy with any visible creature within 60ft. not reliant on rolling a 19 or 20 etc.). Sword Master: Id have it make all swords (short, long, great) finesse weapons for the character, making all swords not just the rapier, good primary weapons for Dexterity based martial classes. Follow Up: struct sockaddr storage initialization by network format-string, Theoretically Correct vs Practical Notation. This site works best with JavaScript enabled. https://www.hipstersanddragons.com/polearm-master-feat-5e-dnd/. FrogReaver As long as i get to be the frog Jul 21, 2019 #5 Blue said: Plus one superiority die alone is a bit underwhelming. Weapon feats are nice but I would rather prefare some weapon properties over feats for anything. Chef Feat in D&D 5e Explained | Useful or Pie in the Sky? You cant quite beat the sentinel and polearm build with this, but its fun, powerful, and adds more control and finally makes whips a worth while consideration. Anyway, for wielding a spear in two hands probably best to take PAM, but if you want to build a kick ass one-handed spear wielder, here we go. Thorn Whip 5E is exclusively a Druid spell, so all Druids have the ability to cast it, as well as anybody who has access to their spell list through the feat Magic Initiate. Minimising the environmental effects of my dyson brain, Replacing broken pins/legs on a DIP IC package. Thorn Whip 5E - Full Guide - The Dungeon Rats A feat makes it a) optional, b) an investment and c) makes a characterbetter at something theyre already doing. I am thinking Fighter 2 or 3 / Death Cleric X might be a fun whip user. is it that they simply can't move further away? A die is expended when you use it. Nice work on the D&D community! Learn more about Stack Overflow the company, and our products. Its a travesty that I cannot make a character in the spitting image of Simon Belmont without feeling like the whip is the least powerful part of the character. DnD 5e - Spellcasting Feats Breakdown | RPGBOT At what level can you cast Thorn Whip? The whip extends your OA range which makes you a better defender. Sentinel gives the following as one of its three bonuses: When you hit a creature with an opportunity attack, the creatures speed becomes 0 for the rest of the turn. Youre probably right about darts and slings and blow gun maybe relies more on a Poison Kit proficiency anyway. However, its actually a bit worse than a dagger since you can throw one 20/60 ft. Design Notes: Critics will say the miss by 1 is fiddly, but when youre that close to hitting you always do the maths, so you know. When wielding a whip, you can attempt to grab another creature using your whip. Which should be the dominant model here. Character Vault. Maybe I'm missing something, but it felt redundant. Immediately after you take the Attack action and attack with a whip, you can use your bonus action to trip or pull your target. The problem is that its a niche weaponwithout a niche. Whip Mastery (Combat) Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. You regain one expended superiority dice when you finish a short rest, and two expended superiority dice when you finish a long rest. Can you please clarify? You learn two maneuvers of the Battle Master archetype from the following list, which you can perform in conjunction with a thrown dagger attack: Disarming Attack, Distracting Attack and Precision Attack*. -Damage: 1D4, Roll of 18 or above (Only apply Damage if Damage was intended): You know who loves finesse weapons? First of all, it requires you to not be using your whip to restrain a creature. Just enter your email for FREE D&D content in your inbox (I will NEVER spam you or sell your details). I am thinking of building a whip using character and was wondering how to optimize the whip as a weapon. Here's a really silly idea: vuman Hexblade 1 / Lore Bard 5 / Arcane Trickster X, starting with Spell Sniper, Reach Booming Blade shenanigans, and plenty of wrathful smites from Hexblade with bard slots, using cutting words on their checks to break it. Because of this Ghost Riders Chain deals 1d6 bludgeoning damage instead of 1d4 like the rest of the whips. Youve Got to Roll With It was published in the national broadsheet, The Independent. It just doesn't ring true to me. This allows closing and lateral movement and imparts no other restrictions on the creature's actions. Thanks! Calculating probabilities from d6 dice pool (Degenesis rules for botches and triggers). How Does Dual Wielding Work in DnD 5e? (An Easy Guide) - Role Player's Whip Whip Type: Martial Melee Weapon Cost: 2 gp Weight: 3 lbs Proficiency with a whip allows you to add your proficiency bonus to the attack roll for any attack you make with it. If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier. (Booming Blade, Green-Flame Blade). Spear Master if you check my design notes here, youll see Ive covered this point. Feat synergy question regarding polearm master, Vengeance Paladin with PAM, Spear & Shield, & Elven Accuracy, Eladrin Fey Wanderer/Warlock (Hexblade or Archfey) build advice, Ignore/Block Essentials, Paid Registrations by. Why does Mister Mxyzptlk need to have a weakness in the comics? Therefore Ive made it that while a Sword Master starts with two superiority dice, they can only recover 1 per short rest. One D&D Exhaustion Rules: Pros & Cons vs. 5e, How To Run (Murder) Mystery Adventures in D&D. No, it was for Nicholas Cage. Its also a holy weapon made specifically to, you guessed it, kill vampires. The result is, I think, a really cool feat (you can find it below), that offers plenty of flexibility in combat situations, which still falls within the power balance of a 5e feat. Hexadin should be fun, but a straight rogue would also be fun. The second one is I think the more interesting, so I'll go with that for this answer. My first attempt at this feat offered a +2 bonus to attack, but really, when playing a knife thrower, the fantasy is all about making as many attacks as possible like this guy. I didn't think the specification was necessary. Over the last few years Ive written new adventures, lore and rules for 5e Dungeons & Dragons, either as a blogger or for the DMs Guild, and its noticeable that messing around with the games existing mechanics is by far the least popular thing you can do as a D&D creator. Who will be brave enough to disarm this labyrinth, unravel the Orders secrets, and confront the potentially deranged archmage? Then reduce the number of maneuver to dice to 1. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Mind Sliver TCoE: Intelligence saves tend to be low, so this is easy, reliable damage at range. I should probably include that. I mean, its canon, I couldnt resist. Feats 5e This online application will allow you to list and filter all the DnD 5e Feats with severals options. Welcome to this Dungeons & Dragons 5th Edition wiki. One of my players wants the ability to grapple other creatures at range when using a whip (think Indiana Jones wrapping his whip around things). (Skills with Different Abilities variant rule). So, do you like these? And halving damage is something we should be used to with Dexterity saving throws etc.. What I like about it is that clerics often fight with blunt weapons and this pairs well with the war clerics Divine Strike ability, or even the paladins Divine Smite (my intention is that damage dice from divine powers would do full damage. First of all, whips arent light weapons. Now Ive always got a lot of time for what the Mearls has to say but overall Im not a huge fan of what he came up with on this occasion. forcing a strength saving through on a successful attack to potentially disarm your opponent in the same way you trip or grapple. I had considered that, but with Whips being a finesse weapon, it seemed like enough of a bonus to be worthwhile. Disarming Attack? You gain one superiority dice to fuel your known maneuvers, which is a d6. They can still be good for DEX Fighters, though, and you can use them with the Defensive Duelist feat, as well as Elven Accuracy. Whip Grabbed opponents can still move around, so long as they don't get any farther from you. Frontpage - DND 5th Edition The hexblade may also be good. Heres what my Anti-Tank Eldritch Knight uses the Whip for. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform with a whip: Disarming Attack, Distracting Strike, Lunging Attack, Sweeping Attack, Trip Attack and Brace (UA)*. A blog comment that missed the point, and some average comments/reviews on the DMs Guild. ), Id LOVE for you to become a subscriber (see sidebar) or to stay in touch via Facebook or even share this blog with some of your D&D-loving friends it would motivate me to keep investing time in this little blog, and give you guys a bit of extra D&D reading once or twice a month. Stacking hexblade (cha to damage), thirsty blade (+cha with your hex weapon), oathbreaker paladin's aura of hatred (+cha to weapon), and dueling fighting style (+2 to damage) can make any weapon pretty fierce. I hesitated over giving Whip Masters two superiority dice, but the swinging bonus action is incredibly situational (you could even remove it from the feat, and just improvise such actions), so I think the feat is balanced ok against the other feats, given than whips only do d4 damage and there arent many magic whips out there! Using indicator constraint with two variables. Sentinel 5e | DnD Feat Optimization Guide | Arcane Eye It can be telepathically ordered to do pretty much anything such as lasso a creature. You gain the following benefits: When you use a whip, its damage die changes from a d4 to a d6 (this benefit has no effect if another feature has already improved the weapon's die). rev2023.3.3.43278. Trip Attack 3. If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice). If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier. You must use the new roll, even if it is a 1 or a 2. Mostly I wanted to reflect the versatility of swords in combat they dont hit as hard as a top heavy axe or mace, but they are faster to swing, easier to parry and counter with, and they are sharp all over. I feel like this had to have been an oversight or something. Sentinel feat can stop someone 10 feet away. Most finesse weapons also lack the properties that some of the more powerful 5e weapons have, such as Reach and Heavy (which meshes well with the Great Weapon Master feat). -Push/Pull/Bind: Succeeds, target must Dex Save or is moved 5/bound until player releases or Dex Vs Dex contest succeeds You are using an out of date browser. Thanks. While in that stance you have advantage on an attack roll with an opportunity attack you make during that turn. This is a simple, but flavorful weapon. Id be interested to know your feedback and anything youve done or tried related to weapons in 5th edition please pipe up in the comments section below! B . Hey Duncan! -Trip: Succeeds, target must Dex Save or be Prone & be bound until player releases or Dex Vs Dex contest succeeds (My rent-paying projects all involve tourism so Ive basically been unemployed since March. A feat that was used as a prerequisite for another feat or ability cannot be removed unless a rule says it is . by Paizo. How about a feat that combines trident and net as the Retiarus seems to be the archtype for trident fighting. This way you essentially get a +2 weapon with a small, flavorful perk. But thats less fun! Didn't think of Hunters Mark, I'll look into that as well. If you have no levels in monk, your ki points will . I really want whips to be viable. It embodies training, experience, and abilities beyond what a class provides. What is the correct way to screw wall and ceiling drywalls? Redoing the align environment with a specific formatting, Acidity of alcohols and basicity of amines. But I think DMs can make a call about whether this extended range would include those extras. -Trip: Succeeds, target must Dex Save or be Prone Excellent work! The "+1" is just a joke with the fact that there are a lot of whip homebrew feat out there. Once the creature has been grabbed, you can move in a direction opposite it and drag it with you at half your speed unless it is two or more sizes smaller. Yes its simple, but its also excruciatingly dull. Whip Master's special action is slightly less effective for the following reasons. But overall if you give the Dex based fighter longswords and greatswords to play with, then arent you waving goodbye to the Strength based fighter? Besides DEX paladins andDEX fighters withDueling fighting style, rogues wouldn't be hindered by the small damage die either, but you'd have to pick up proficiency through multiclassing or feats. I've revised the feat to allow the grab as a bonus action on a successful attack (though left the question the same so answers remain valid), We've added a "Necessary cookies only" option to the cookie consent popup. The Warlock has a summonable pet Succubus that used a whip in battle and could charm enemies to incapacitate them. While I have a different philosophy, I totally understand people who prefer things official and simple, and so I went back to the drawing board. Short of Rust Monsters, nearly nothing in 5e deals damage to your equipment. This makes it un-desirable for any class that gets Extra Attack. Take a look. The text of the feat would read as follows: You have trained extensively with the whip, allowing you to use it both within and outside of combat. Sentinel feat can stop someone 10 feet away. So I didnt quite get around to sickle, trident and war pick, nor blow gun, darts, net or sling, but between the martial feats in the Players Handbook and these, I think 95% of peoples weapon fantasies should be covered by now! Today's Unearthed Arcana presents a selection of new feats for Dungeons & Dragons. Mending PHB: Too situational. Aside from taking on up to 16 gladiatorial teams in Dragonbowl Arena, there are 30+ festival locations to visit, scores of side plots to unravel and (if the players win) a confrontation with the Games Master himself at the Breakfast of Champions. Leaves 8 levels open for spells (bless gives a +1d4) and perhaps an paladin aura aswell? If a law is new but its interpretation is vague, can the courts directly ask the drafters the intent and official interpretation of their law? Search by name on the left, click feat name to display on the right. So a dagger theoretically deals the same damage, also has the finesse property, and has a longer range than the whip. With that being said, lets make a feat to give a whip wieldersome tools to provide this type of crowd control using a whip. If this parry causes the attack to miss you, and you have the Defensive Duelist feat, you may also make one melee attack against that creature, as part of the same reaction. Bored of daggers of venom, flame tongues and vicious blades? When you attack with an axe, your critical range extends by 1 and you score a critical hit on a 19 or 20. Please enable JavaScript to get the best experience from this site. This makes me want to play Trevor. Feats 5e Dungeons & Dragons - DnD 5e - AideDD Even a blind squirrel finds a nut once in awhile. Lots of great ideas. You were a real god of the schoolyard if you had one of these babies back in Middle School. The final ability you get is very situational, though could potentially be cool. You were right the first time that you needed Dual Wielder - the whip is not a light weapon. -Push/Pull/Bind: Succeeds, target must Dex Save or is moved 5/bound until player releases or Dex Vs Dex contest succeeds Press question mark to learn the rest of the keyboard shortcuts. When you attack with a dagger or shortsword, you gain the following benefits: *Plus Acrobatic Attack, Acrobatic Defense, Blinding Strike, Combination Attack, Defensive Feint, Disabling Strike and Preemptive Strike from these homebrew Battle Master maneuvers. When player has target bound, concentration rules are in effect. Its a shame that theyre so mechanically lacking in D&D 5e. For a better experience, please enable JavaScript in your browser before proceeding. I think this is balanced enough to at least give some playtesting to. But while Martial Adept would give me some of the capabilities Im looking for, it doesnt for example cover swinging from trees and chandeliers (important oversight if you want to play Indiana Jones). The aura extends 5 feet from you in every direction, but not through total cover. Its not a heavy-hitting damage-dealing weapon. Select a feat from the list to view it here: Manage Homebrew . *Plus Combination Attack, Crippling Attack, Disabling Strike and Showboating Attack from my homebrew maneuvers. Prerequisite: 5th level As a bonus action, you can surround yourself with a magical aura that looks like buzzing flies. Great Weapon Master / Sharpshooter 1. Lucky 4. That being said, when I do I will certainly be sure to revise everything as needed. When you wield a javelin or spear, you gain the following benefits: *Plus Acrobatic Defense, Blinding Strike, Crippling Attack, Defensive Feint, Defensive Stance, Disabling Strike and Preemptive Strike from these maneuvers.

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