Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. How to use nukes in Hearts of Iron 4 | PCGamesN This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. . For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. In the . As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Bomb the infrastructure behind German lines. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. For the King of CAS, it keeps saying the weight exceeds the thrust. Do you think they are as important as CAS aircraft? Are tactical bombers worth it hoi4? Pilot exercises. ICBMs vs Strategic Bombers - Hoi4 Testing - YouTube World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. Yeah. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. there is no (functional) mechanic in game for escorts/escort efficiency. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Defending the Soviet Union from invasion? That will allow them to redeploy wings with up to 200 planes to be located within the region. State anti-air can also reduce air superiority in an air region. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Only do this if you have plenty of fuel, when not at war. All trademarks are property of their respective owners in the US and other countries. Tank designs before 1940 are not included; their design should be similar to the designs listed below. You will consume fuel and increase the risk of air accidents while running pilot exercises. All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. The number of airplanes involved in a port strike is increased by the port strike value (e.g. Air wings can be assigned to various missions. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. Would you recommend to use 21 width tank divisions? Would make it easier to build them. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. CAS deals damage directly to enemy divisions in combat. You miss 'em when you don't have them, especially multiplayer. so night bombing is definitely the way to go. Strats can completely cripple the enemy, but requires a lot of IC. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). Redirect page. Aircraft carriers act as additional, floating air bases. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Use strategic bombers to bomb enemy buildings, including air bases. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Air superiority also inflicts a penalty to enemy movement. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. These apply on the small airframe, since the small airframe is used as CAS. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. They are still devastating in multiplayer once you get enough of them. Overwhelming firepower (Overwhelming Firepower). The capacity of an air base is shared between allies. Example: A battle takes place in a forest province (-10% enemy air superiority). Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. interservice rivalry japan hoi4 Generally I find that starting a coup on the British mainland is the easiest way of beating them. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Is this the case in hoi4? I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. As mines are laid, some mines will graphically become visible on the map. Through Officers of the Service Role focus. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Since intel is are not that good, don't bother building them. Is strategic bombing worth anything? : r/hoi4 - reddit.com If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Amazing guide! Has anyone tried Convoy Raiding with Subs? Is it worth it? Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. 90% -> 99%. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. They have become even worse after the piercing buff. Ai is so shit you dont need any strat. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. Heavy fighters are more effective than light fighters in this role. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. No point in destroying factories if they only get shot down and your troops cant push. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Air warfare is managed in the corresponding strategic air map mode. The maximum penalty without doctrine is 35% at 100% air superiority. The maximum penalty without doctrine is 35% at 100% air superiority. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. You need a strategic bomber station within range of the target province . Strategic bombing. the night *cas* bombing modifier is -90%. How effective is strategic bombing? : r/hoi4 - reddit Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Note that your bombers may get targeted by State anti-air . Air bases are needed for the operation of aircraft. supposedly this was fixed in v1.9.1 in an. Or if you just love roleplaying with night bombings then yes!!! See, PDXCON Bombed Germany a bunch so their economy sucked. Questions, Paradox Aim for 30 ORG or higher when designing your tank divisions.
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