stardew character portrait creator


However, there is an annoying thing in the game called friendship decay. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. A complete fishing control in Stardew Valley can make the slightest but most helpful advantage. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Fixed an issue where players could obtain multiple golden keys. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. 09-23-2020: Swapped Olivia's 6 and 8 heart events. When it comes to the Stardew Valley portrait mods, the Character Portrait Overhaul is what has some of the best things to offer! Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. This can allow you to control so many parts of the game and skip past a lot of the grinding in early game. Migrated shop data from TMX > Shop Tile Framework. Fixed the greenhouse lighting (IF2R). Fixed an issue where two Morris' appeared in Joja Mart. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, All Npc Portaits and Sprites retexture (+event image) 1.5.6 + (mobile 1.4), This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. Edited several low heart dialogue entries for Claire. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Changed Crimson Badland skeleton, mummy, and slime appearances. - BobDoleOwnedU, for fixing a crashing issue. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. Fixed an issue where players could experience Victor's 10 heart event even when they weren't dating him. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Added 20 entries of 10 heart dialogue for Sophia due to popular request. - In high definition, 1k/2k. Added 216 entries of dialogue for Community Day. (Framework Mod) Allows new audio to be added to the game. This mod is indispensable as you can adjust the layout and add any Artisan Equipment you want! New "things" are now available in place of the old "things". California voters have now received their mail ballots, and the November 8 general election has entered its final stage. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Added ice cream to Martin's love category. Make sure youre brewing the right fruit to get the best results! Community Center and Joja Warehouse completion events are now skippable. The world map reflects this change. Whenever you wear a hat in the game, you risk your hairstyle being completely messed up because they will eliminate bangs and other parts of your characters hair. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. This will prevent installation errors. I suggest you use that :) 1.0GB ; 974-- New Character Creation Presets WIP. Players must Install the SVE edition of NPC Map Locations. There is honestly nothing worse than getting somewhere across the map in the game and realizing you forgot something really important back at your farm. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Content Patcher V1.8 is required. Fixed a bug where leaving the Wizard's tower placed players far away from the door. and other variants from all events to further match CA's question fork style. Players can now play JotPK in Abigail's room on her Super Neendo console. Players will no longer walk into the fence, freezing the event. This includes rare items too, so you can find literally any item you want with this mod. Hopefully you enjoy this list of 50 mods for Stardew Valley, because Ive enjoyed playing with all of these mods over the past few weeks! Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Comes with character hairstyles and 200 new clothes to choose from! New names thanks to Fantasynamegenerators site! Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Added a new festival: 'Community Day'. It can automatically create forage, ore, monsters, and large objects (stumps, boulders, meteors, etc) at any location in the game.. Sure, theres no need to worry about what youre growing, but itll get handy later as you progress further in the game. Part of Variant Anime Portraits. George no longer hangs out behind his trash can during summer (in front of house now). Even if theyre hard concrete, something will grow that you can harvest. No NPC is replaced.BG3 Mod Manager is working! The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. I tried to make them look closely what they originally were. Find your game folder. The world map will reflect these configurations. Added compatibility for Ran's Harvest Goddess. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Redesigned the maple and oak tree area below Andy's house. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Removed the question fork in Victor's 10 heart event. Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Removed three static trees on the Backwoods map. - Shigu, for providing bandana normal maps and the ponytail character select portrait. They were preventing adequate vision when traversing the path. Players can now gift and talk to Claire and Martin in the cinema. Redesigned sections of the summit, railroad, mountain, and town. Grammar and style checked SVE 12 heart events. Removed "(What should I say?)" Edited some more textures. Dec 27, 2021 Download "Summit Reborn", then download V1.0.10. This event triggers after the player has played for at least 40 days. Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Character Portrait Overhauls. Fixed an issue where SVE fish roe didn't accurately reflect colors. Player shadows now clip less into Shearwater Bridge when fishing. Giving to others without expecting a return is a great mindset. Elle really knows how to make great mods for Stardew Valley, and Elles New Horses does not disappoint. Fixed an issue where the monster crop questline journal descriptions were mixed up. Some headwear is completely changed, while others have a visual upgrade. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Decreased Void Shard sale price (15000g > 10000g). Its really nice to be able to see how close you are to improving your levels instead of just guessing if youre close or not. The chests anywhere mod opens up a world of possibilities for you and can save you so much time. Buffed a certain "hidden" forage location. Changed Apophis' monster design and behavior. Added schedule dialogue to vanilla characters when in a "new area". The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Added male character variants to all existing shirts. Several of Sophia's schedules have been slightly altered to reflect this change. This mod adds a bathroom after you purchase the second house upgrade from Robin at the Carpenters Shop. Acquiring the Automate mod helps flawlessly produce any item. This is a temporary fix. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Added a "Immersive Shadows" configuration (default = "true"). Patreon + Mod page: https:// linktr.ee/FlashShifter Added Scarlett as a non-social NPC. The buildings on your farm dont change from season to season, meaning there are no cute decorations that fit the vibe of your farm. Players no longer receive the rusty key from Gunther. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Please consider supporting me on Patreaon! This is so incredible because any player who has hundreds of hours in the game always wants new areas to explore and new places to forage. It can now be triggered in summer and fall. Fixed an issue where players couldn't warp to and from Town East. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Changed Andy's 8 heart event pacing, dialogue, and location. SVE fish can now be placed in fishponds. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Centralised all item localisations into i18n files: Changed hairstyle unique IDs to be based on the Nexus update key: Ensured only one player may use Artemis' shop at a time to prevent errors in the shop menu, Added a new Hairstyles patch system for compatibility, Fixed empty Beige Buttonup file, fixed missing Artemis shop dialogue, removed 'breathing' effect from Artemis, fixed Artemis patch errors. It gives more insight into their character and how different they are from each other. Youre lucky if you find Clint or Willy at the Stardrop Saloon after their working hours. Nonetheless, both the game developer and the mod creator do a great job creating hats in-game! Credits and distribution permission. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are not allowed to use assets from this file under any circumstances, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. Added Eemie's Recolor! Plus, youll be able to see how close you are to filling another friendship heart with each villager. Anyone who plays Stardew Valley knows that it is an incredible game filled with so much content that can keep you entertained for hours. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Fixed an issue where Harvey's 10 heart event at the railroad froze. Must be toggled to true before save file creation to take effect. For example, you can buy something from a shop and youll gain friendship with that shop owner. Added buff effects to Sprite Spring, similar to Grandpa's Grove. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Changed several egg locations for the egg festival. Removed the event script in the optional download file (I no longer have the time to update this word document). Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Added winter grass map properties to all exterior locations. The winter grass mod is a great one because it gives you the option to grow grass in the winter so that you can have it on your farm and scythe it to add it to your silo so you can feed your animals! Trees will eventually grow in the area. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Gith: Yemra and Nahiris presets are also capable of closing their eyes. She will now visit her garden and the community garden. Wizard's Tower will now properly display the update interior. You can also highlight what fruits or veggies they are so you wont be lost. That means more room for Artisan Equipment and tons of high-selling liquor to profit from. (Seeing the mod author fix all of these bugs fills you with determination!!!). Redesigned the surrounding area of the IF2R greenhouse. However, with this simplistic mod, you can finally use those inaccessible spots on your land. Players can no longer purchase stardrops from secret shops. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Grammar and style checked Claire's and Martin's dialogue. Seriously, sometimes the simplest mods can help you so much. Reduced the amount of idle time in events. SVE's first NPC farmer! Added one vampire male elf and a tiefling male that is just different textures to the other one. Added a new configuration called "Alternative Craftables" (Default = false). Although there are many areas to explore in Stardew Valley, sometimes when youve played for multiple hours you are just begging for more. Grammar and style checked Joja's ??? Save my name, email, and website in this browser for the next time I comment. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Fixed a bug where players could walk through the desert pillars. Added Miscellaneous dialogues and schedules to vanilla NPCs. This was requested due to numerous lag issues players were experiencing. You wont need to carry your tools with its aid since its a single and compact machine that covers your tools functions. Added a new cat statue sold at the Calico Desert Club. Fixed an issue where SVE fish pond population gates didn't work correctly. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. (Framework Mod) This is what most of the mod is written for. Fixed an issue where the game froze during Harvey's 10 heart event. Recolored the shalal shrub, ancient fern and rafflesia. Players can use the Reset Terrain Features mod to reflect this change on already existing saves. Hmm). I forgot to put the event triggers back!). Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Ive always wanted my babies to look like the other parent to make them more fun and have it actually matter who you have babies with. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Replaced all SVE showcase images - they now show vanilla colors. https://www.nexusmods.com/stardewvalley/mods/6096, Sailor Moon Hairstyles Clothing and Kimono. Before respecing I recommend to manually save your game. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. ?, and ???. Fixed an issue where Olivia gave the player wine when dehydrated. 1. The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!). 15. Portrait Artwork for NPCs by AberjaxStudios. This Friday, were taking a look at Microsoft and Sonys increasingly bitter feud over Call of Duty and whether U.K. regulators are leaning toward torpedoing the Activision Blizzard deal. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Several forage locations, such as the Lost Woods, have been fixed and work now. Adjusted material requirements with the "Harder Crafting" configuration. Fixed an issue where players clipped into the Wizard's bed. Fixed an issue where players got stuck during Susan's 4 heart event. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Added an alternate layout for Immersive Farm 2 Remastered (IF2R), featuring no static fences, no pre-built shed, and dirt land instead of grass. Default setting is "true". Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Caroline's schedule has been changed. Not having a clue and being surprised by your newly discovered items value sucks because youll barely know how much youve earned. Dialogue can still be tweaked and added to make a new character even that more !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. The Skull Cavern Elevator mod will let you skip down levels in the Skull Cavern by 5 at a time, which is incredible because the lower the level, the better the rewards. (I have now started full development on the new characters). Marlon's shop will now be closed on Community Day. The original Portraiture required the use of PyTK - Platonymous Toolkit, which could cause a glitch that significantly increased game load times and save times. Fixed an issue where players couldn't interact with several trash cans in town. from Morris in their Joja route. Migrated crop phase patches and vanilla map loads to Content Patcher. (optional - adds Sophia, Susan and Andy's displays). This really doesnt matter much in the long run, however, it just adds so much cuteness to your inventory when collecting these items. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You must get permission from me before you are allowed to The no fence decay mod lets you use whatever type of fence you want to use without worrying about decay time, since the hardwood fences are the best but are the hardest to create. Clownfish can now only be caught at Ginger Island. Added a farm icon for Immersive Farm 2 Remastered (IF2R). It's currently in a broken state and will require more time to fix. Added a grange display for Susan at the Stardew Valley Fair. Install mods . However, the animals in the game are a little bit boring sometimes. Changed a schedule of Sam where he stood behind a bush in town. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. This is awesome if you just want to skip the first part of the game and progress more quickly, or if you just need one item really quickly. Fixed an issue where Scarlett clipped into Sandy during Community Day. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). This mod can increase how much you can get done in a day by so much, and make your farming so much more fun. Thursdays will contain a mix of these activities throughout the year. Debris and trees will no longer instantly grow back on custom maps after closing the game. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. It can kill the games adventure since you wont need to scavenge for every item. Few tieflings had some other neck issues so I tried to fix them as best as I could :). !! There's now designated spots for spring onions. When playing Stardew Valley you have no control over how time flows in the game, which is pretty annoying. https://www.patreon.com/StardewValleyExpanded. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Credits and distribution permission. Fixed an issue where the community center and ??? 09-29-2020: Fixed several miscellaneous map glitches. Fixed an issue where trees could grow inside the minecart cave on IF2R. There is only 4 tiefling heads left. Please see the credits section on the bottom of the page! Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. WebStardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley One of these is from Linus, the Pelican Town homeless person .Stardew Valley Expanded Per the mod's description, it adds 21 new locations (including a new village ), more than a hundred new events for different characters, seven new NPCs, updates to the all the. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Added a shortcut on IF2R leading to the secret woods. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch.

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stardew character portrait creator